# !!! This file is auto-generated !!!
#
# AMIDST/Cubiomes style colors for vanilla bedrock edition biomes
#
# Most of these color values are copied from the cubiomes project (https://github.com/Cubitect/cubiomes)
# License: MIT
#
# Biome name                                       = Color
# -----------------------------------------------------------------------


# Beach
# -----

minecraft:beach                                    = rgb(250, 222, 85)
minecraft:cold_beach                               = rgb(250, 240, 192)
minecraft:stone_beach                              = rgb(162, 162, 132)


# Desert
# ------

minecraft:desert                                   = rgb(250, 148, 24)
minecraft:desert_hills                             = rgb(210, 95, 18)
minecraft:desert_mutated                           = rgb(255, 188, 64)


# Extreme Hills
# -------------

minecraft:extreme_hills                            = rgb(96, 96, 96)
minecraft:extreme_hills_edge                       = rgb(114, 120, 154)
minecraft:extreme_hills_mutated                    = rgb(136, 136, 136)
minecraft:extreme_hills_plus_trees                 = rgb(91, 115, 82)
minecraft:extreme_hills_plus_trees_mutated         = rgb(131, 155, 122)
minecraft:frozen_peaks                             = rgb(176, 179, 206)
minecraft:grove                                    = rgb(71, 114, 108)
minecraft:jagged_peaks                             = rgb(220, 220, 200)
minecraft:meadow                                   = rgb(96, 164, 69)
minecraft:snowy_slopes                             = rgb(196, 196, 196)
minecraft:stony_peaks                              = rgb(123, 143, 116)


# Forest
# ------

minecraft:birch_forest                             = rgb(48, 116, 68)
minecraft:birch_forest_hills                       = rgb(31, 95, 50)
minecraft:birch_forest_hills_mutated               = rgb(71, 135, 90)
minecraft:birch_forest_mutated                     = rgb(88, 156, 108)
minecraft:cherry_groves                            = rgb(255, 145, 200)
minecraft:flower_forest                            = rgb(45, 142, 73)
minecraft:forest                                   = rgb(5, 102, 33)
minecraft:forest_hills                             = rgb(34, 85, 28)
minecraft:roofed_forest                            = rgb(64, 81, 26)
minecraft:roofed_forest_mutated                    = rgb(104, 121, 66)
minecraft:pale_garden                              = #726c68


# Icy
# ---

minecraft:ice_mountains                            = rgb(160, 160, 160)
minecraft:ice_plains                               = rgb(255, 255, 255)
minecraft:ice_plains_spikes                        = rgb(180, 220, 220)


# Jungle
# ------

minecraft:bamboo_jungle                            = rgb(132, 149, 0)
minecraft:bamboo_jungle_hills                      = rgb(92, 108, 4)
minecraft:jungle                                   = rgb(80, 123, 10)
minecraft:jungle_edge                              = rgb(96, 147, 15)
minecraft:jungle_edge_mutated                      = rgb(136, 187, 55)
minecraft:jungle_hills                             = rgb(44, 66, 5)
minecraft:jungle_mutated                           = rgb(120, 163, 50)


# Mesa
# ----

minecraft:mesa                                     = rgb(217, 69, 21)
minecraft:mesa_bryce                               = rgb(255, 109, 61)
minecraft:mesa_plateau                             = rgb(176, 151, 101)
minecraft:mesa_plateau_mutated                     = rgb(216, 191, 141)
minecraft:mesa_plateau_stone                       = rgb(202, 140, 101)
minecraft:mesa_plateau_stone_mutated               = rgb(242, 180, 141)


# Mushroom
# --------

minecraft:mushroom_island                          = rgb(255, 0, 255)
minecraft:mushroom_island_shore                    = rgb(160, 0, 255)


# Nether
# ------

minecraft:basalt_deltas                            = rgb(100, 95, 99)
minecraft:crimson_forest                           = rgb(152, 26, 17)
minecraft:hell                                     = rgb(87, 37, 38)
minecraft:soulsand_valley                          = rgb(77, 58, 46)
minecraft:warped_forest                            = rgb(73, 144, 123)


# Ocean
# -----

minecraft:cold_ocean                               = rgb(32, 32, 112)
minecraft:deep_cold_ocean                          = rgb(32, 32, 56)
minecraft:deep_frozen_ocean                        = rgb(64, 64, 144)
minecraft:deep_lukewarm_ocean                      = rgb(0, 0, 64)
minecraft:deep_ocean                               = rgb(0, 0, 48)
minecraft:deep_warm_ocean                          = rgb(0, 0, 80)
minecraft:frozen_ocean                             = rgb(112, 112, 214)
minecraft:legacy_frozen_ocean                      = rgb(152, 152, 254)
minecraft:lukewarm_ocean                           = rgb(0, 0, 144)
minecraft:ocean                                    = rgb(0, 0, 112)
minecraft:warm_ocean                               = rgb(0, 0, 172)


# Plains
# ------

minecraft:plains                                   = rgb(141, 179, 96)
minecraft:sunflower_plains                         = rgb(181, 219, 136)


# River
# -----

minecraft:frozen_river                             = rgb(160, 160, 255)
minecraft:river                                    = rgb(0, 0, 255)


# Savanna
# -------

minecraft:savanna                                  = rgb(189, 178, 95)
minecraft:savanna_mutated                          = rgb(229, 218, 135)
minecraft:savanna_plateau                          = rgb(167, 157, 100)
minecraft:savanna_plateau_mutated                  = rgb(207, 197, 140)


# Swamp
# -----

minecraft:mangrove_swamp                           = rgb(44, 204, 142)
minecraft:swampland                                = rgb(7, 249, 178)
minecraft:swampland_mutated                        = rgb(47, 255, 218)


# Taiga
# -----

minecraft:cold_taiga                               = rgb(49, 85, 74)
minecraft:cold_taiga_hills                         = rgb(36, 63, 54)
minecraft:cold_taiga_mutated                       = rgb(76, 103, 94)
minecraft:mega_taiga                               = rgb(89, 102, 81)
minecraft:mega_taiga_hills                         = rgb(69, 79, 62)
minecraft:redwood_taiga_hills_mutated              = rgb(109, 119, 102)
minecraft:redwood_taiga_mutated                    = rgb(129, 142, 121)
minecraft:taiga                                    = rgb(11, 106, 95)
minecraft:taiga_hills                              = rgb(22, 57, 51)
minecraft:taiga_mutated                            = rgb(51, 146, 135)


# The End
# -------

minecraft:the_end                                  = rgb(128, 128, 255)


# Underground
# -----------

minecraft:deep_dark                                = rgb(3, 31, 41)
minecraft:dripstone_caves                          = rgb(78, 48, 18)
minecraft:lush_caves                               = rgb(40, 60, 0)
