uNmINeD 0.12.16-dev (CLI)

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The command line version of uNmINeD for Windows/Linux/MacOS has been updated to keep up with the latest GUI version (download).

Changes:

  • (CLI) Updated to keep up with the latest GUI version
  • (CLI) Updated to .NET Core 3.1

uNmINeD 0.12.16-dev

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Added support for block storage format used in Minecraft 1.16 snapshot 20w17a

uNmINeD 0.12.14-dev

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Fixed region loader crash
  • (GUI) Fixed web map generator crash

uNmINeD 0.12.12-dev

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Ported to .NET Core 3.0
  • (GUI) Added support for 3D biome format used in Minecraft 1.15+
  • (GUI) Added dimensions (Nether, End, etc.)

This release requires the .NET Core 3.0 Desktop Runtime. See the download page for details.

Progress report

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I was unable to work on uNmINeD in the summer, but now I’m back on track and already implemented a bunch of things. I have moved the project to .NET Core 3.0 because it supports both Span<T> and WPF. Span<T> gives better performance and cleaner code, and causes much less complications and headaches when implementing chunk processing and map rendering algorithms optimized for speed. I have also done some experiments with Forge and Fabric mods.

More info and new releases are coming soon.

Roadmap

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uNmINeD for Minecraft 1.13+ was redesigned from scratch using some old code from the legacy version and new C# features like async/await. It’s based on .NET Core, so the command line version now can run on Linux and macOS. However, the GUI version still requires Windows 7 or later.

What to expect in the upcoming releases:

  • Image export
  • Dimensions (Nether, End, etc.)
  • Load/Save map settings
  • Configuration files for everything (map colors, custom blocks and biomes, etc.)
  • Block filter
  • Block highlighter/finder
  • Block list
  • Players
  • Waypoints
  • Structures (villages, strongholds, etc.)
  • Overlays (biomes, caves, errors, statistics, etc.)
  • Biome based coloring
  • Rendering using in-game textures
  • Map tile cache (for fast zoom out)
  • Chunk data viewer
  • Support for older Minecraft versions from 1.2 to 1.12.2

Requests are welcome.

uNmINeD 0.12.10-dev

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Fixed blank zoom-out tiles in 0.12.9
  • (GUI) Fixed slicer and x-ray bugs
  • (GUI) Extended zoom-out up to 1:4

Screenshot:

uNmINeD 0.12.9-dev

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Improved speed (3-5x faster!)
  • (GUI) Reduced memory usage (now it’s below 200-250 MB!)
  • (GUI) Fixed memory leaks
  • (GUI) Fixed rendering glitches
  • (GUI) Fixed false block info
  • (GUI) Added Minecraft version info to the browser

uNmINeD 0.12.8-dev

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Added shadows (low precision, slow, experimental)
  • (GUI) Improved speed (due to reduced memory allocation and GC rate)
  • (GUI) Improved browser sidebar (better MultiMC support)
  • (GUI) Improved renderer (better looking badlands)
  • (GUI) Fixed some bugs

Screenshot:

Minecraft 1.13.2 world in uNmINeD with shadows