uNmINeD 0.17.20

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New uNmINeD development snapshot is available for download! Changes: Improved rendering speedImproved shadow rendering speedAdded sun direction settings for shadows(GUI) Improved image and web export settings(GUI) Added grid settings(GUI) Fixed crashes

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Roadmap update

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Many features have been added this year, like Bedrock support, tile caching, biome and blockstate styles, shadows, virtually infinite zoom, saved map settings and more. uNmINeD has improved a lot, now it supports older Minecraft versions, block styles can be defined using JavaScript, and it works on Linux and macOS thanks to AvaloniaUI. A huge amount of work and sleepless nights were spent on optimization, now it's incredibly fast and uses low amount of memory. Upcoming: Some docs and howtosImage/web export improvementsCustom map markersEntities and POIs, villages, mobs, etc.PlayersGUI improvementsSelection toolChunk data view/exportBlock highlighter/finderOverlays (biomes, caves, chunk properties, statistics, etc.)Rendering blocks using in-game texturesBetter shadowsBetter error handling and reportingSource code release of the Minecraft world reading libraries

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uNmINeD 0.17.19

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New uNmINeD development snapshot is available for download! Changes: (GUI) Smoother map control(GUI) Fixed a lot of crashesMemory and speed optimizations Now it's pretty stable and fast, ready for awesome new features.

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uNmINeD 0.17.18

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New uNmINeD development snapshot is available for download! Changes: (WEB) Added a way to add map markers, see the code in unmined.index.html (basic HTML/JS skills needed)(GUI) Improved tile cache speedImproved chunk loading speed for JE 1.12 and older worldsImproved chunk loading speed for JE 1.13 - 1.17Improved chunk loading speed for BedrockImproved chunk parsing speedImproved style processing speed for blockstatesMemory usage optimizations for Bedrock(GUI) Fixed default slice Y for nether(GUI) Fixed crashes

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uNmINeD 0.17.16

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New uNmINeD development snapshot is available for download! Changes: Speed/memory optimizationsanother 1.5x speed boost on JE 1.18BE and older JE worlds are also getting fasterAdded builds for linux-arm64 and win-arm64Added coral block styles Okay, now it is starting to be incredibly fast, and it still does not need gigabytes of RAM.

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uNmINeD 0.17.15 – Settings

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New uNmINeD development snapshot is available for download! Changes: (GUI) Reorganized settings sidebar panels(GUI) Added Save/Load map settings panel(GUI) Fixed random crash when opening a worldChanged map settings file formatAdded flat grass settingAdded clay block styleSpeed/memory optimizations Saved map settings can be used with the CLI (--mapsettings=filename.json). Save/Load map settings in uNmINeD 0.17.15

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uNmINeD 0.17.13

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New uNmINeD development snapshot is available for download! Changes: Fixed task scheduling and memory usage stabilization issuesOptimized style generation and lookup(GUI) Fixed tile image cache files were not always deleted on exit(GUI) Night mode tool button is now hidden for Bedrock worlds (Bedrock does not save light data) Memory usage of the GUI could rise above several gigabytes on fast machines, now it should stay around 0.5-1 GB.

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