Roadmap update

Many features have been added this year, like Bedrock support, tile caching, biome and blockstate styles, shadows, virtually infinite zoom, saved map settings and more. uNmINeD has improved a lot, now it supports older Minecraft versions, block styles can be defined using JavaScript, and it works on Linux and macOS thanks to AvaloniaUI. A huge amount of work and sleepless nights were spent on optimization, now it’s incredibly fast and uses low amount of memory.


  • Some docs and howtos
  • Image/web export improvements
  • Custom map markers
  • Entities and POIs, villages, mobs, etc.
  • Players
  • GUI improvements
  • Selection tool
  • Chunk data view/export
  • Block highlighter/finder
  • Overlays (biomes, caves, chunk properties, statistics, etc.)
  • Rendering blocks using in-game textures
  • Better shadows
  • Better error handling and reporting
  • Source code release of the Minecraft world reading libraries

This Post Has 3 Comments

  1. troilus

    Thanks for what you have done and happy new year.

  2. Jubijub

    A massive, massive thank you for all your hard work. Your soft is amazing,
    Can’t wait for POI to be in the tool!

    (I’ve just made a donation via Patreon)

    1. megasys

      Thank you, I appreciate it. Happy new year!

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