New uNmINeD development snapshot is available for download!
- New chunk processing and rendering workflow
- Added I/O scheduling
- Optimized block name pattern matching (faster stylesheets)
- Improved support for worlds with negative Y (Minecraft 1.17)
- Fixed missing zoom out tiles in generated web maps
- (CLI) The
--area parameter now accepts block, chunk and region rectangles
uNmINeD now reads region files one by one and sequentially instead of random access. This has a huge impact on chunk read times on hard disks (5-10x).
uNmINeD now also have a new task scheduler and a new render pipeline with some buffering that allows reducing the number of chunks that need to be read and processed more than once.
Value of the –area parameter can be a block, a chunk or a region rectangle. The rectangle can be specified using two points (top-left and bottom-right corners of the rectangle), or using one point (top-left corner), and a size (width, height).
The bottom and right edges specified by the point (x2,z2) are exclusive, they are outside of the rectangle.