[WIP] Biome tints
Roadmap update
Many features have been added this year, like Bedrock support, tile caching, biome and blockstate styles, shadows, virtually infinite zoom, saved map settings and more. uNmINeD has improved a lot, now it supports older Minecraft versions, block styles can be defined using JavaScript, and it works on Linux and macOS thanks to AvaloniaUI. A huge amount of work and sleepless nights were spent on optimization, now it’s incredibly fast and uses low amount of memory.
Upcoming:
- Some docs and howtos
- Image/web export improvements
- Custom map markers
- Entities and POIs, villages, mobs, etc.
- Players
- GUI improvements
- Selection tool
- Chunk data view/export
- Block highlighter/finder
- Overlays (biomes, caves, chunk properties, statistics, etc.)
- Rendering blocks using in-game textures
- Better shadows
- Better error handling and reporting
- Source code release of the Minecraft world reading libraries