I have purchased Minecraft for Windows 10 / Bedrock Edition too see what can I do 🙂 Huge mountains in beta 220.127.116.11 are awesome. Can’t wait to see them in uNmINeD.
I’m working on a selection tool to make image export easier and to support other upcoming features:
The new rendering workflow makes possible to implement various overlays based on any chunk information like data version, status, last update, inhabited time, entities, or the amount of a given block type.
This is a heat map showing inhabited time (how long the players have been in the area):
I tried to port uNmINeD from the Windows-only WPF to Avalonia, a cross platform GUI framework for .NET.
The first quick attempt went relatively easy. There were some minor issues, and now it works on Windows, Linux, and presumably on macOS as well.
You can download it here.
Please let me know if it works on macOS!
This is the first try of a shadow casting algorithm:
This is the first image of the upcoming Windows GUI version showing a Minecraft 1.13.2 world: