New uNmINeD development snapshot is available for download!
Changes:
- Added support for JE 1.19.2 / BE 1.19.20
- Added support for BE Preview 1.19.40.20 worlds (level.dat version 10)
- (GUI) Updated AvaloniaUI to 11.0.0-preview1
- Changed “if.” prefix to “if-” in config subfolder names
- (Fixed) BE loader crashes on empty player data
- Minor bug fixes
The AvaloniaUI update should fix Apple M1 issues.
There might be some GUI glitches on every platform due to breaking changes in AvaloniaUI, these will be fixed in next releases.
Hello megasys, the uNmINeD 0.18.15 always crash after loading a world on the first try of zoom or pan. Tested on 1.18.2 and 1.17.1 worlds, server and local. Hope that could be fixed. Staying so long at uNmINeD 0.18.14
What OS do you have?
Windows 10 Pro 64bit with .NET 6
Do you have a crashlog.txt file in unmined’s folder after the crash? Please mail me that file to megasys (at) unmined.net, or use pastebin.com and comment the link here.
I’m currently having the same issue on win11 22H2
Here is the crash log https://pastebin.com/NfKReqrL
+1 on this. Same error on win10
It’s nearly the same issue as Connor has: https://pastebin.com/XHygt3FY
System.Collections.Generic.KeyNotFoundException: The given key ‘Unmined.AvaloniaApp.Layers.MarkerTile’ was not present in the dictionary.
Thank you all, now I can reproduce this issue, fix is coming
Windows 10 Pro 64bit with .NET 6
Apple M1 doesn’t work 🙁
Use the intel version with Rosseta works for me
It is a code signing problem.
The solution is on the way.
You can use this command (in the terminal) to sign the application and make it runnable:
codesign --force --deep --sign - /Applications/uNmINeD.app
Yes this is what i needed, thank you.
Hi, megasys
Can you add stroke to markers? Currently, I use custom unmined.openlayers.js just to improve the look of markers, because black labels on map is not always easy to read.
I’ve added stroke in this code block
style.setText(new ol.style.Text({
text: item.text,
font: item.font,
offsetX: item.offsetX,
offsetY: item.offsetY,
fill: new ol.style.Fill({
color: item.textColor
}),
stroke: new ol.style.Stroke({
color: ‘#fff’,
width: 3
})
}));
Unfortunately M1 version still won’t launch, tried command line, process gets killed
zsh: killed /Applications/uNmINeD\ 2.app/Contents/MacOS/unmined