uNmINeD 0.17.17
New uNmINeD development snapshot is available for download! Changes: Fixed corrupted download packages
New uNmINeD development snapshot is available for download! Changes: Fixed corrupted download packages
New uNmINeD development snapshot is available for download! Changes: Speed/memory optimizationsanother 1.5x speed boost on JE 1.18BE and older JE worlds are also getting fasterAdded builds for linux-arm64 and win-arm64Added coral block styles Okay, now it is starting to be incredibly fast, and it still does not need gigabytes of RAM.
New uNmINeD development snapshot is available for download! Changes: (GUI) Reorganized settings sidebar panels(GUI) Added Save/Load map settings panel(GUI) Fixed random crash when opening a worldChanged map settings file formatAdded flat grass settingAdded clay block styleSpeed/memory optimizations Saved map settings can be used with the CLI (--mapsettings=filename.json). Save/Load map settings in uNmINeD 0.17.15
New uNmINeD development snapshot is available for download! Changes: Reduced memory usageImproved shadow rendering speed(GUI) Fixed random crash
New uNmINeD development snapshot is available for download! Changes: Fixed task scheduling and memory usage stabilization issuesOptimized style generation and lookup(GUI) Fixed tile image cache files were not always deleted on exit(GUI) Night mode tool button is now hidden for Bedrock worlds (Bedrock does not save light data) Memory usage of the GUI could rise above several gigabytes on fast machines, now it should stay around 0.5-1 GB.
New uNmINeD development snapshot is available for download! Changes: Fixed Bedrock subchunk Y anomaliesSpeed optimizations
New uNmINeD development snapshot is available for download! Changes: (GUI) Fixed deadlocksFixed "unknown compression method" crash when loading Bedrock worldsMassive speedup (1.5-2x) Introducing biome and blockstate based rendering has slowed things down, but now it is faster than before.
New uNmINeD development snapshot is available for download! Changes: (GUI) Fixed web map generation cannot be canceledFixed "not enough buffer space" crash when loading Bedrock worldsAdded adaptive decompression buffer allocation for BedrockMinor speed and memory usage optimizations
New uNmINeD development snapshot is available for download! Changes: Improved web map export, now it works with larger worldsFixed web map generation hangs at 99% (finally)
New uNmINeD development snapshot is available for download! Changes: (GUI) Added torch filterDivided web map rendering process to smaller batchesAdded LevelDB block cache (improved Bedrock performance)Fixed web map zoom rangeFixed Bedrock wooden block stylesFixed shadow on empty chunksFixed web map generation hangs at 99% (again)