Shadows are coming
This is the first try of a shadow casting algorithm: Icebergs without shadows Icebergs with shadows Mountains without shadows Mountains with shadows
This is the first try of a shadow casting algorithm: Icebergs without shadows Icebergs with shadows Mountains without shadows Mountains with shadows
New uNmINeD development snapshot is available for download! Changes: (GUI) Added biome info(GUI) Added night view(GUI) Added spawn location(GUI) Added web map generator(GUI) Added right click menu (copy /tp coordinates to clipboard)(GUI) Fixed map panning issues on high DPI devices Screenshots:
New uNmINeD development snapshot is available for download! Changes: (All) Fixed: stone slabs and some other blocks rendered black(GUI) Added 2:1 zoom out(GUI) Added level information(GUI) Added slicer toolbar(GUI) Added block and location info(GUI) Change: use double click to open a world Screenshots:
New uNmINeD development snapshot is available for download! Changes: Fixed memory leaks(GUI) Added zoom in(GUI) Added some keyboard bindings(GUI) Added region cache (lower disk usage) Screenshot:
New uNmINeD development snapshot is available for download! Changes: Fixed bugsSpeed and memory optimizations(CLI) Renamed unmined-cmd to unmined-cli(CLI) Changed --source parameter to --world(CLI) Changed --dest parameter to --output
The first GUI development snapshot for Windows is available for download!
This is the first image of the upcoming Windows GUI version showing a Minecraft 1.13.2 world:
The command line version of uNmINeD now works on Linux using the .NET Core Runtime! The macOS build should work too (I don't have a Mac to test on).
New uNmINeD development snapshot is available for download! Changes: Fixed bugs in Linux and macOS builds
New uNmINeD development snapshot is available for download! Changes: Fixed bugs Example output: examples