uNmINeD 0.12.14-dev
New uNmINeD development snapshot is available for download!
Changes:
- (GUI) Fixed region loader crash
- (GUI) Fixed web map generator crash
New uNmINeD development snapshot is available for download!
Changes:
I was unable to work on uNmINeD in the summer, but now I’m back on track and already implemented a bunch of things. I have moved the project to .NET Core 3.0 because it supports both Span<T> and WPF. Span<T> gives better performance and cleaner code, and causes much less complications and headaches when implementing chunk processing and map rendering algorithms optimized for speed. I have also done some experiments with Forge and Fabric mods.
More info and new releases are coming soon.
uNmINeD for Minecraft 1.13+ was redesigned from scratch using some old code from the legacy version and new C# features like async/await. It’s based on .NET Core, so the command line version now can run on Linux and macOS. However, the GUI version still requires Windows 7 or later.
What to expect in the upcoming releases:
Requests are welcome.
New uNmINeD development snapshot is available for download!
Changes:
Screenshot:
New uNmINeD development snapshot is available for download!
Changes:
New uNmINeD development snapshot is available for download!
Changes:
Screenshot:
This is the first try of a shadow casting algorithm:
New uNmINeD development snapshot is available for download!
Changes:
Screenshots:
New uNmINeD development snapshot is available for download!
Changes:
Screenshots: