uNmINeD 0.12.14-dev
New uNmINeD development snapshot is available for download! Changes: (GUI) Fixed region loader crash(GUI) Fixed web map generator crash
New uNmINeD development snapshot is available for download! Changes: (GUI) Fixed region loader crash(GUI) Fixed web map generator crash
New uNmINeD development snapshot is available for download! Changes: (GUI) Ported to .NET Core 3.0(GUI) Added support for 3D biome format used in Minecraft 1.15+(GUI) Added dimensions (Nether, End, etc.) This release requires the .NET Core 3.0 Desktop Runtime. See the download page for details.
I was unable to work on uNmINeD in the summer, but now I'm back on track and already implemented a bunch of things. I have moved the project to .NET Core 3.0 because it supports both Span<T> and WPF. Span<T> gives better performance and cleaner code, and causes much less complications and headaches when implementing chunk processing and map rendering algorithms optimized for speed. I have also done some experiments with Forge and Fabric mods. More info and new releases are coming soon.
uNmINeD for Minecraft 1.13+ was redesigned from scratch using some old code from the legacy version and new C# features like async/await. It's based on .NET Core, so the command line version now can run on Linux and macOS. However, the GUI version still requires Windows 7 or later. What to expect in the upcoming releases: Image exportDimensions (Nether, End, etc.)Load/Save map settingsConfiguration files for everything (map colors, custom blocks and biomes, etc.) Block filterBlock highlighter/finderBlock listPlayersWaypointsStructures (villages, strongholds, etc.)Overlays (biomes, caves, errors, statistics, etc.)Biome based coloringRendering using in-game texturesMap tile cache (for fast zoom out)Chunk data viewerSupport for older Minecraft versions from 1.2 to 1.12.2 Requests are welcome.
New uNmINeD development snapshot is available for download! Changes: (GUI) Fixed blank zoom-out tiles in 0.12.9(GUI) Fixed slicer and x-ray bugs(GUI) Extended zoom-out up to 1:4 Screenshot:
New uNmINeD development snapshot is available for download! Changes: (GUI) Improved speed (3-5x faster!)(GUI) Reduced memory usage (now it's below 200-250 MB!) (GUI) Fixed memory leaks(GUI) Fixed rendering glitches(GUI) Fixed false block info(GUI) Added Minecraft version info to the browser
New uNmINeD development snapshot is available for download! Changes: (GUI) Added shadows (low precision, slow, experimental)(GUI) Improved speed (due to reduced memory allocation and GC rate)(GUI) Improved browser sidebar (better MultiMC support)(GUI) Improved renderer (better looking badlands)(GUI) Fixed some bugs Screenshot: Minecraft 1.13.2 world in uNmINeD with shadows
This is the first try of a shadow casting algorithm: Icebergs without shadows Icebergs with shadows Mountains without shadows Mountains with shadows
New uNmINeD development snapshot is available for download! Changes: (GUI) Added biome info(GUI) Added night view(GUI) Added spawn location(GUI) Added web map generator(GUI) Added right click menu (copy /tp coordinates to clipboard)(GUI) Fixed map panning issues on high DPI devices Screenshots:
New uNmINeD development snapshot is available for download! Changes: (All) Fixed: stone slabs and some other blocks rendered black(GUI) Added 2:1 zoom out(GUI) Added level information(GUI) Added slicer toolbar(GUI) Added block and location info(GUI) Change: use double click to open a world Screenshots: