uNmINeD 0.12.25-dev

New uNmINeD development snapshot is available for download!


  • Added JavaScript stylesheet loader
  • Added customizable default stylesheet

How to customize colors:

Map colors are defined in the file stylesheet.js in Stylesheets/Default. It’s a JavaScript file, so editing it requires some basic JS skills, but the possibility to use JS code to define styles has great potential. It’s recommended to use a good text editor instead of Notepad, like Sublime Text or Notepad++, or you can use your favourite IDE like VS Code.

This part of the uNmINeD engine is far from the final version, compatibility breaking changes are expected.


Set color of water blocks to the default sand color:


Set color of all blocks with ID containing “leaves” or “vine” to red:

b.style("*leaves*, *vine*").color("#ff0000");

Colors can be specified in HTML/CSS #RGB format or using HSL (hue, saturation, lightness) values:

b.style("minecraft:ice").color("192, 50, 70");

This is how you can add these lines to the stylesheet:

// Main stylesheet function
function stylesheet(b) {
    b.name("uNmINeD default terrain map style");


    // add your code here
    b.style("*leaves*, *vine*").color("#ff0000");


uNmINeD with water colored as sand and leaves are red

Leave a Reply