What’s next

Now I’m working on a tile cache so uNmINeD doesn’t always have to redraw tiles when scrolling and zooming. I’m also testing adjustable water translucency, it looks pretty good:

This Post Has 3 Comments

  1. pu239

    Looking good

  2. Delvin4519

    Can uNmINED default to loading the world at the player location at world spawn? I have worlds where I moved the spawnpoint tens of thousands of blocks away but uNmINED defaults to the old spawnpoint, meaning I have to manually enter the new spawnpoint/player location every time.

    1. megasys

      the starting position will be adjustable soon.
      you can enter “player” instead of coordinates to go to player location.

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