[WIP] Biomes #3 Post published:December 13, 2021 Post category:Work in progress Post comments:2 Comments Experimenting with biome dependent water colors: This Post Has 2 Comments EvilErwin 13 Dec 2021 Reply Thank you for this great tool. Could you add the function to show generated structures (ocean monuments, witch huts, strongholds, …) on the map? Similar to the apps from www.chunkbase.com. But for the generated data from my savefile. Jubijub 18 Dec 2021 Reply +1 It can be “emulated” by searching for remarkable blocks (bell, chests, the material of said monuments, etc…) but it would be easier if it was toggles Leave a Reply to Jubijub Cancel replyCommentEnter your name or username to comment Enter your email address to comment Δ
EvilErwin 13 Dec 2021 Reply Thank you for this great tool. Could you add the function to show generated structures (ocean monuments, witch huts, strongholds, …) on the map? Similar to the apps from www.chunkbase.com. But for the generated data from my savefile.
Jubijub 18 Dec 2021 Reply +1 It can be “emulated” by searching for remarkable blocks (bell, chests, the material of said monuments, etc…) but it would be easier if it was toggles
Thank you for this great tool.
Could you add the function to show generated structures (ocean monuments, witch huts, strongholds, …) on the map?
Similar to the apps from www.chunkbase.com.
But for the generated data from my savefile.
+1
It can be “emulated” by searching for remarkable blocks (bell, chests, the material of said monuments, etc…) but it would be easier if it was toggles