uNmINeD 0.18.6

New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Added automatic removing of tile cache files left after previous crashes
  • (GUI) Added copy/save context menus to NBT inspector
  • (GUI) Added save to file context menu to Bedrock chunk inspector
  • (GUI) Added open folder context menu to browser
  • (GUI) Fixed web and image export area parameter issues
  • (CLI) Fixed wrong parsing of the --area=b((x1,z1),(x2,z2)) command line parameter
  • Improved Bedrock chunk scanner now should ignore weird chunk keys
  • Improved web export now clips the output correctly when the selected area is not at a tile boundary
  • Fixed issues in style generator that randomly caused wrong biome colors in some chunks

This Post Has 3 Comments

  1. Mapper

    Hey. Thanks for still working on this. I can’t seem to figure out how to export a section of a map as an image. I’ve tried putting in x and z co-ordinates, even reversing them but for whatever reason the Start button remains grayed out and the File name textbox won’t accept any input. I can click on the 3 dots beside the file name textbox but after I type a file name and click Save, the dialogue box closes and then nothing happens. I’ve tried this with the Trim option enabled and disabled too.
    Any ideas on where I’m going wrong?
    Thanks again.

  2. Theotherone

    If you use the “Hide above” slider and lower it to about y-1, ores begin to not display correctly. At y-10 or thereabouts, no ores at all show up on the map. Regular world, MacOS intel version.

  3. Shyru

    Thanks a lot for this cool tool! We use it to find ancient debris easier. 😉
    However I found two issues:
    1. In my bedrock world I’m missing some nether chungs that are in an unconnected region of the original nether. Our world was migrated multiple times through different versions. (PS3 edition > PS4 Edition > PS4 Bedrock edition) so it is a bit strange, especially on border where new world generation took place. Is there anything I could do to help you diagnose why the disconnected chunks of the nether are not shown?
    2. I noticed on the Mac version: It constantly uses 15-20% CPU, even if the app is not in the foreground or interacted with. I could not observe the same with 0.17.15 on windows.

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