New uNmINeD development snapshot is available for download!
Changes:
- Added highlighter for inhabited time (Java Edition only)
Inhabited time is the cumulative number of ticks players have been in a chunk. Minecraft uses this for regional difficulty. It can be used for creating a heatmap that shows the most visited chunks.
How to use:
- Turn on the highlighter on the right sidebar
- Add a highlighter (using the Add button)
- Select InhabitedTime as data source
- Select ChunkRect as visualization
- Adjust the settings to your liking
- Smallest marker value: markers will be not shown where inhabited time is less than this
- Largest marker value: largest markers will be shown where inhabited time is equal or greater than this
Screenshot:
Great idea and very nice implementation!
Great feature! Many thanks!
What’s the time unit used for the value settings? Game ticks?
Of course it’s not essentially necessary, but it would be handy to have a choice there including some larger time units (f.i. seconds, minutes, Minecraft days). Just an idea from my first trying-out…
But I like it already! 💚
Yes, the unit is game ticks according to the minecraft.wiki.
The value increases faster if there are more players in a chunk.
I use bedrock edition and for some reason there is an error where some of the grass is white. When I hover over them they are labeled as Grass_Block where the ones that are still green are just Grass and I am so lost on how to fix.