uNmINeD 0.19.54-dev

New uNmINeD development snapshot is available for download!

Changes:

  • Fixed support for Bedrock worlds without a LevelDB log file
  • Updated to .NET 10
  • Updated to Avalonia 11.3.10

This Post Has 8 Comments

  1. Rob Hall

    Legendary!

  2. Jack

    I’ve done the same as with last, and made an installer for this release at: https://archive.org/details/unmined-v0.19.54

  3. Elijah

    Hello.. im not sure if this is the right place to request this but I had an idea..

    First off, thank you for Unmined — it’s an excellent tool and the Web Export feature is incredibly powerful.

    I’m using the Web Export map view hosted on GitHub to display a large Minecraft world that includes multiple cities and landmarks.

    Currently, all text labels (city names, markers, etc.) remain visible at all zoom levels.
    For large worlds, this becomes visually cluttered when zoomed out, making it difficult to view the overall map. Ideally, I’d like labels to behave similarly to Google Earth or other GIS/map tools.

    Feature Request
    Add zoom-level–dependent visibility for text labels, such as:
    Labels hidden or faded when zoomed far out
    Labels appearing progressively as the user zooms in
    Optional zoom thresholds per label or label category
    Example Behavior
    Zoomed out: clean, uncluttered world overview (no city names)
    Zoomed in: city and landmark names appear naturally as detail increases

    Why This Would Be Helpful

    Improves readability for large maps
    Makes Web Exports more suitable for public sharing and documentation
    Enhances presentation quality for cities, regions, and builds
    Aligns with common expectations from modern interactive maps

    I understand this may require changes to how labels are rendered in the Web Export and may not be trivial, but I believe it would significantly improve usability for large-scale projects.

    Thank you for your time and for continuing to develop Unmined.

  4. Austin

    uNmINeD 0.19.54-dev doesn’t seem to load the full map for pre-made downloaded maps on both apple versions, not sure about generated worlds. Have tried redownloading, restarting, updating the saves, etc. Any idea what may cause this?

  5. Austin

    I would also appreciate a download of uNmINeD 0.19.53-dev to see if this is a problem with the software or my laptop, as I cannot find one.

  6. Red

    Thank you for your work, it’s amazing 🔥 I use it for my server map https://mapmcnations.rednix.ch

    1. MKB

      Same. https://mkbandzz.github.io it also has road and property vectors overlayed with unmined

  7. Lance Dyer

    Amazing! Has anyone successfully used this on a Better on Bedrock world? Works great on vanilla but maps don’t load on BonB. This has been a fun thing for me and my son to work on together. Thank you!

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