uNmINeD 0.13.5 – High DPI

New uNmINeD development snapshot is available for download!


  • Added new blocks from the latest Minecraft snapshot 21w05a
  • (GUI) Added pixel perfect images on devices with DPI scaling other than 100% (no more blurry screens on laptops and 4k displays)
  • (GUI) Fixed crash/freeze when opening a world
Screenshot of uNmINeD 0.13.5-dev on a 150% DPI display

This Post Has 5 Comments

  1. Michael

    What a great job! All the new features are extremely top! I already added the ancient debris via stylesheet.js as a test. Works perfectly! But how do I add the span point back via stylesheet.js? And maybe in the multi-player also the player positions? In the CLI: Previously you had a transparent background with the -trim switch. Now it is white. How can I change this back? A lot thanks for your work!

    1. megasys

      Thanks! Spawn point and player positions have not yet been ported to the new version, but will be available soon.
      White background is a bug, PNG images should be transparent, I will check.

  2. Mike

    Hi! I am not sure where else to ask this but I just installed the program and im not sure how to generate the map? i have tried adding the {worldname} folder of my game and it just shows DIM-1 and DIM1 under it. Not sure how to get it to work or if i am missing something?

    1. megasys

      It’s a bug.
      Add the parent folder of {worldname}. This way the {worldname} folder will show up and you can open it.

  3. jenrhejdbdu

    This program is AWESOME!!
    The UI is good and the features are great!

    But I recommend adding marks on the map, like somebody can add like a marker that has information on where that marker is.
    Also, I can’t export the map to picture, I can to HTML Web Map, but not to image. It exports from 80-90% but not after, please help.

    , Thanks

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