uNmINeD 0.14.1 – Optimization

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New uNmINeD development snapshot is available for download!

Changes:

  • New chunk processing and rendering workflow
  • Added I/O scheduling
  • Optimized block name pattern matching (faster stylesheets)
  • Improved support for worlds with negative Y (Minecraft 1.17)
  • Fixed missing zoom out tiles in generated web maps
  • (CLI) The --area parameter now accepts block, chunk and region rectangles

uNmINeD now reads region files one by one and sequentially instead of random access. This has a huge impact on chunk read times on hard disks (5-10x).

uNmINeD now also have a new task scheduler and a new render pipeline with some buffering that allows reducing the number of chunks that need to be read and processed more than once.

Value of the –area parameter can be a block, a chunk or a region rectangle. The rectangle can be specified using two points (top-left and bottom-right corners of the rectangle), or using one point (top-left corner), and a size (width, height).

Syntax:

--area=b(x,z,width,height)
--area=c(x,z,width,height)
--area=r(x,z,width,height)
--area=b((x1,z1),(x2,z2))
--area=c((x1,z1),(x2,z2))
--area=r((x1,z1),(x2,z2))

The bottom and right edges specified by the point (x2,z2) are exclusive, they are outside of the rectangle.

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uNmINeD 0.13.5 – High DPI

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New uNmINeD development snapshot is available for download!

Changes

  • Added new blocks from the latest Minecraft snapshot 21w05a
  • (GUI) Added pixel perfect images on devices with DPI scaling other than 100% (no more blurry screens on laptops and 4k displays)
  • (GUI) Fixed crash/freeze when opening a world
Screenshot of uNmINeD 0.13.5-dev on a 150% DPI display
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uNmINeD 0.13.4-dev

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New uNmINeD development snapshot is available for download!

Changes:

  • Changed JS stylesheet loader
  • Added stylesheet settings:
    • Water depth coloring
    • Flower coloring
    • Ore coloring
    • Dye coloring
    • Different underground colors
  • Rewritten class library used for change notification propagation in object trees

Stylesheet settings are defined in the file stylesheet.js, where custom settings can also be added.

Stylesheet settings in uNmINeD 0.13.4
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uNmINeD 0.13.3-dev

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New uNmINeD development snapshot is available for download!

Changes:

  • Adjusted map colors
  • Added more style to nether
  • Added dimension dependent styles
  • Boosted chunk loading performance (+30% overall speed)
  • Improved disk I/O
  • (GUI) Added block tag debug info
Minecraft 1.17 snapshot world mapped in uNmINeD 0.13.3
Old nether style in uNmINeD 0.13.2
New nether style with more deails in uNmINeD 0.13.3
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uNmINeD 0.13.2-dev

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New uNmINeD development snapshot is available for download!

Changes:

  • Added support for pre-1.13 worlds (Anvil chunk format, from 1.2)
  • Added Forge block number loaders for Anvil worlds
  • Added basic support for modded blocks like BiomesOPlenty

uNmINeD now can read partially migrated worlds with both Anvil and flattened chunks.

uNmINeD 1.13.2 with Minecraft 1.7.0 and BiomesOPlenty
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uNmINeD 0.13.1-dev

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New uNmINeD development snapshot is available for download!

Changes:

  • Changed map style
    • fixed low contrast
    • added saturation
    • added flowers
    • added ores
    • changed path style
  • Changed block configuration file (removed blocktags.minecraft.json, see tags.default.js)
  • Improved support for modded worlds
  • Improved performance
  • Fixed memory management
  • Fixed chunk loader bugs
  • Fixed style engine bugs
  • (CLI) Spaces are now valid in the --area="r(x, z, w, h)" parameter

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uNmINeD 0.12.24-dev

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Added block filter
  • (GUI) Added unknown block handling
  • (GUI) Fixed crashes and minor bugs
  • (CLI) Added zoom parameter to image export
  • (CLI) Added dimension, topY, bottomY and gndxray parameters
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uNmINeD 0.12.22-dev

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New uNmINeD development snapshot is available for download!

From now the cross platform Avalonia GUI is the recommended release. The windows only WPF GUI is discontinued.

Changes:

  • (GUI) Ported features from WPF:
    • web export
    • image export
    • world info
  • (GUI) Added zoom and trim to image export
  • (GUI) Fixed bugs and crashes
  • Code cleanup
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