uNmINeD 0.14.8

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New uNmINeD development snapshot is available for download!

Changes:

  • Changed region file access method to use memory mapped files
  • (GUI) Added “Go to location” toolbar button
  • (GUI) Fixed startup crash on Linux
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Roadmap update

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What to expect in the upcoming releases:

  • Tile caching instead of re-rendering map tiles every time (highest priority)
  • Load/save map settings
  • GUI improvements (slicer toolbar, selection tool)
  • Markers (spawn, players, villages, etc.)
  • Block highlighter/finder
  • Overlays (biomes, caves, chunk properties, statistics, etc.)
  • Biome based coloring
  • Rendering blocks using in-game textures
  • Shadows
  • Support for Bedrock Edition saves
  • Source code release of Minecraft world handling libraries

Requests are welcome.

Continue ReadingRoadmap update

Bedrock

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I have purchased Minecraft for Windows 10 / Bedrock Edition too see what can I do 🙂 Huge mountains in beta 1.16.220.50 are awesome. Can’t wait to see them in uNmINeD.

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uNmINeD 0.14.4

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New uNmINeD development snapshot is available for download!

Changes:

  • Fixed wrong coordinates on web map
  • (GUI) Added NBT viewer for level.dat
  • (GUI) Added deb package for Debian based Linux distros
  • (GUI) Fixed stay on top switch
  • (GUI) Memory usage optimizations
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uNmINeD 0.14.3 – Zoom

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New uNmINeD development snapshot is available for download!

Changes:

  • Added blocks from latest Minecraft 1.17 snapshot 21w08b
  • Added zoom in levels for image export
  • Added zoom in levels for web export
  • Added mouse coordinates to web map
  • Increased max zoom out level
  • Fixed int32 overflows caused by very far regions
  • (CLI) Added zoom range options for web export (--zoomin, --zoomout)
  • (GUI) Reduced memory usage
  • (GUI) Fixed memory leaks
  • (GUI) Fixed crashes while changing zoom level
  • (GUI) Fixed empty browser when adding a single world folder

uNmINeD now ignores insanely far regions with block coordinates greater than ±67 million to avoid int32 overflows in calculations. This limitation is unlikely to cause any problems since in-game world border is at ±30 million.

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uNmINeD 0.14.2 – macOS

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New uNmINeD development snapshot is available for download!

This release contains macOS related fixes for the GUI version.

Changes:

  • (macOS GUI) Changed packaging to an easy to run/install app
  • (macOS GUI) Fixed wrong Minecraft saves path

My friend in a galaxy far, far away finally managed to install macOS inside a virtual machine running on his PC, so now I can test uNmINeD on macOS.

Installation instructions: extract the downloaded tar.gz and start the application (or move it to Applications and start from there).

Required macOS version is 10.13 High Sierra or later.

uNmINeD GUI running on macOS 10.15 Catalina
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[WIP] Selection and overlays

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I’m working on a selection tool to make image export easier and to support other upcoming features:

Developing a rectangle selection tool

The new rendering workflow makes possible to implement various overlays based on any chunk information like data version, status, last update, inhabited time, entities, or the amount of a given block type.

This is a heat map showing inhabited time (how long the players have been in the area):

Inhabited time heatmap on the nerd.nu PVE (rev25) world
Continue Reading[WIP] Selection and overlays