uNmINeD 0.20.11-dev

New uNmINeD development snapshot is available for download!

Changes:

  • Fixed lossy WebP transparent background
  • Missing Bedrock LevelDB *.ldb files are ignored instead of throwing an error
  • Added LibDeflate for linux-musl (Alpine) builds for speed
  • Improved Bedrock to Java block conversion speed
  • 2D rendering speed optimizations
  • Improved 26.3+ default blockstate resolving speed
  • (Isometric) Added 14° pitch angle
  • (Isometric) Redesigned block model processing, caching and rendering pipeline
  • (Isometric) Huge drop in memory usage
  • (Isometric) Improved speed
  • (Isometric) Improved CPU utilization
  • (Isometric) Fixed crashes when using image adjustments

Notes:

  • Isometric image and web export is not yet available
  • Documentation and howto’s for isometric mode are coming soon

Setting up isometric mode:

  • Isometric mode and the experimental block model rendering needs a Java Edition client JAR file for both Java and Bedrock worlds. Select one in World/App settings menu (“Default Minecraft client JAR to use” setting). If you do not have a Java Edition client installed, you can download a client JAR file from the Minecraft Wiki.
  • For Bedrock, select a vanilla resource pack ZIP file in World/App settings. You can download one from GitHub: click on Assets, then download the bedrock-samples-*-full.zip file. Versions does not have to match exactly, using the latest resource pack usually works.

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