New uNmINeD development snapshot is available for download!
Changes:
- (Minecraft) Added and fixed a lot of building block colors
- (Minecraft) Fixed Java Edition region loading issues that were occuring on some systems
- (Hytale) Added support for RocksDB world storage type (thanks to rocksdb-sharp)
- (Hytale) Map colors are now calculated based on in-game textures
- (Hytale / GUI) Added Hytale player markers
- (GUI) Added export functions to the block list panel
uNmINeD now uses different colors for each Minecraft stone type (basalt, diorite, andesite, etc.), and the color of stone and cobblestone blocks are now darker to better match the in-game color. Many other blocks now have a distinct color (gold, lapis, diamond, etc.). If you want to go back to the previous map colors, turn off the Natural stones, Masonry and Mineral blocks settings on the stylesheet sidebar tab.
Hytale support is still experimental. There may be bugs and crashes.
A Hytale world map rendered in uNmINeD:

