uNmINeD 0.19.59-dev

New uNmINeD development snapshot is available for download!

Changes:

  • (Hytale) Added texture average color calculation for vanilla blocks from the latest installed game assets
  • (Hytale) Added texture average color calculation for custom blocks added by mods
  • (Hytale) Updated vanilla stylesheet to version 2026-03-23
  • (Minecraft) Fixed an issue where the Bedrock vanilla resource pack would not load in some cases
  • (GUI) Fixed a zoom glitch when a map marker was under the mouse cursor

This Post Has 14 Comments

  1. Levi

    on macOS Silicon, I keep getting error message:

    Error loading world.
    ArgumentOutOfRange_IndexMustBeLessOrEqual Arg_ParamName_Name, startindex

    same message for every world. Updated today because 26.1 world wasn’t working with the version I had.

    1. megasys

      do you have a stack trace after the error message in the log panel (World/Log menu)?

  2. TheMortal197

    On Windows 64-bit, it shows this error:
    Argument_AddingDuplicate, stonecutter_saw Arg_ParamName_Name, key

  3. NOAHZRK

    My spawn & player markers don’t show on the map. This happened to me a few versions ago. Toggle on & off doesn’t do anything.

    1. megasys

      do you see any error messages on the log panel?

      1. NOAHZRK

        I don’t see any error messages on the log panel.

  4. MinecraftMotion

    Currently there seems to be a bug in the render tab when I switch the zoom from 1:1 straight to 4:1 (in) it doesn’t change. The only way to get 4:1 (in) renders to work currently is to switch from 1:1 to 2:1 (in) and then to 4:1 (in).

    1. MinecraftMotion

      Sorry, I meant to say this in the 0.19.60 post, but that is the version I am currently using.

  5. IronClaw

    Quick question: but is it possible for Unmined to export images of worlds as Vector files?

    1. megasys

      unmined can only export raster images (png, jpg, webp, tiff, qoi, bmp, pbm)
      vector file formats like svg are not supported

      1. IronClaw04

        Could SVG files ever be viable for future updates? Thank you for responding to my comment by the way.

        1. megasys

          No, vector formats are not suitable for these kind of images.
          A vector format would require shapes, but there are no shapes, just pixels.

          1. IronClaw

            Understood. Thank you for telling me.

          2. IronClaw

            Understood. Thank you for telling me, Megasys.

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