uNmINeD 0.15.2 – Bedrock

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New uNmINeD development snapshot is available for download!

Changes:

  • Added support for Minecraft Bedrock Edition worlds (from version 1.4 to 1.18 and up)
  • Fixed tiles missing from web map
  • Migrated to .NET 6.0

Bedrock support is experimental and not yet complete.

Please close Minecraft before opening a Bedrock world. uNmINeD tends to crash when you open a Bedrock world and play it in Minecraft at the same time.

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uNmINeD 0.14.12

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Added spawn location and single player location markers
  • (GUI) Added shadow strength setting
  • Fixed crash in 1.18 paletted biome loader
  • Minor performance optimizations
  • File access method reverted from memory mapped files to standard FileStream to avoid possible collisions with other apps
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uNmINeD 0.14.9

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New uNmINeD development snapshot is available for download!

Changes:

  • Improved performance: reduced memory allocation stress, huge drop in GC wait time, +50% speed
  • (GUI) Shadow rendering* is available again
  • (CLI) Added --night parameter for night mode rendering
  • (CLI) Added --shadows parameter for rendering shadows
  • Fixed crashes in web map export

* Note that this is a simple heightmap based shadow algorithm that does not handle floating objects, bridges, overhangs, and other structures with holes. Accurate shadow calculation will come later.

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uNmINeD 0.14.8

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New uNmINeD development snapshot is available for download!

Changes:

  • Changed region file access method to use memory mapped files
  • (GUI) Added “Go to location” toolbar button
  • (GUI) Fixed startup crash on Linux
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uNmINeD 0.14.4

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New uNmINeD development snapshot is available for download!

Changes:

  • Fixed wrong coordinates on web map
  • (GUI) Added NBT viewer for level.dat
  • (GUI) Added deb package for Debian based Linux distros
  • (GUI) Fixed stay on top switch
  • (GUI) Memory usage optimizations
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