uNmINeD 0.17.16

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New uNmINeD development snapshot is available for download!

Changes:

  • Speed/memory optimizations
    • another 1.5x speed boost on JE 1.18
    • BE and older JE worlds are also getting faster
  • Added builds for linux-arm64 and win-arm64
  • Added coral block styles

Okay, now it is starting to be incredibly fast, and it still does not need gigabytes of RAM.

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uNmINeD 0.17.15 – Settings

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Reorganized settings sidebar panels
  • (GUI) Added Save/Load map settings panel
  • (GUI) Fixed random crash when opening a world
  • Changed map settings file format
  • Added flat grass setting
  • Added clay block style
  • Speed/memory optimizations

Saved map settings can be used with the CLI (--mapsettings=filename.json).

Save/Load map settings in uNmINeD 0.17.15

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uNmINeD 0.17.13

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New uNmINeD development snapshot is available for download!

Changes:

  • Fixed task scheduling and memory usage stabilization issues
  • Optimized style generation and lookup
  • (GUI) Fixed tile image cache files were not always deleted on exit
  • (GUI) Night mode tool button is now hidden for Bedrock worlds (Bedrock does not save light data)

Memory usage of the GUI could rise above several gigabytes on fast machines, now it should stay around 0.5-1 GB.

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uNmINeD 0.17.11

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Fixed deadlocks
  • Fixed “unknown compression method” crash when loading Bedrock worlds
  • Massive speedup (1.5-2x)

Introducing biome and blockstate based rendering has slowed things down, but now it is faster than before.

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uNmINeD 0.17.10

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Fixed web map generation cannot be canceled
  • Fixed “not enough buffer space” crash when loading Bedrock worlds
  • Added adaptive decompression buffer allocation for Bedrock
  • Minor speed and memory usage optimizations
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uNmINeD 0.17.8

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Added torch filter
  • Divided web map rendering process to smaller batches
  • Added LevelDB block cache (improved Bedrock performance)
  • Fixed web map zoom range
  • Fixed Bedrock wooden block styles
  • Fixed shadow on empty chunks
  • Fixed web map generation hangs at 99% (again)
Continue ReadinguNmINeD 0.17.8