uNmINeD 0.14.10
New uNmINeD development snapshot is available for download! Changes: Reworked biome codeFixed 3D biomes below y=0Added support for new biome palette format in 1.18 snapshots(GUI) Fixed control alignments
New uNmINeD development snapshot is available for download! Changes: Reworked biome codeFixed 3D biomes below y=0Added support for new biome palette format in 1.18 snapshots(GUI) Fixed control alignments
New uNmINeD development snapshot is available for download! Changes: Improved performance: reduced memory allocation stress, huge drop in GC wait time, +50% speed(GUI) Shadow rendering* is available again(CLI) Added --night parameter for night mode rendering(CLI) Added --shadows parameter for rendering shadowsFixed crashes in web map export * Note that this is a simple heightmap based shadow algorithm that does not handle floating objects, bridges, overhangs, and other structures with holes. Accurate shadow calculation will come later. Minecraft 21w41a world in uNmINeD 0.14.9 without shadows Minecraft 21w41a world in uNmINeD 0.14.9 with shadows Minecraft 21w40a world in uNmINeD 0.14.9 with shadows
New uNmINeD development snapshot is available for download! Changes: Changed region file access method to use memory mapped files(GUI) Added "Go to location" toolbar button(GUI) Fixed startup crash on Linux
New uNmINeD development snapshot is available for download! Changes: (CLI) Fixed crashes/hangs at initialization
New uNmINeD development snapshot is available for download! Changes: Added support for the new chunk format of the latest 1.18 snapshots (21w39a, 21w40a)
New uNmINeD development snapshot is available for download! Changes: Minor bug fixes(GUI) Added "Copy region file name" to context menu(GUI) Improved slicer toolbar
New uNmINeD development snapshot is available for download! Changes: Fixed wrong coordinates on web map(GUI) Added NBT viewer for level.dat(GUI) Added deb package for Debian based Linux distros(GUI) Fixed stay on top switch(GUI) Memory usage optimizations
New uNmINeD development snapshot is available for download! Changes: Added blocks from latest Minecraft 1.17 snapshot 21w08bAdded zoom in levels for image exportAdded zoom in levels for web exportAdded mouse coordinates to web mapIncreased max zoom out levelFixed int32 overflows caused by very far regions(CLI) Added zoom range options for web export (--zoomin, --zoomout)(GUI) Reduced memory usage(GUI) Fixed memory leaks(GUI) Fixed crashes while changing zoom level(GUI) Fixed empty browser when adding a single world folder uNmINeD now ignores insanely far regions with block coordinates greater than ±67 million to avoid int32 overflows in calculations. This limitation is unlikely to cause any problems since in-game world border is at ±30 million.
New uNmINeD development snapshot is available for download! This release contains macOS related fixes for the GUI version. Changes: (macOS GUI) Changed packaging to an easy to run/install app(macOS GUI) Fixed wrong Minecraft saves path My friend in a galaxy far, far away finally managed to install macOS inside a virtual machine running on his PC, so now I can test uNmINeD on macOS. Installation instructions: extract the downloaded tar.gz and start the application (or move it to Applications and start from there). Required macOS version is 10.13 High Sierra or later. uNmINeD GUI running on macOS 10.15 Catalina
New uNmINeD development snapshot is available for download! Changes: New chunk processing and rendering workflowAdded I/O schedulingOptimized block name pattern matching (faster stylesheets)Improved support for worlds with negative Y (Minecraft 1.17)Fixed missing zoom out tiles in generated web maps(CLI) The --area parameter now accepts block, chunk and region rectangles uNmINeD now reads region files one by one and sequentially instead of random access. This has a huge impact on chunk read times on hard disks (5-10x). uNmINeD now also have a new task scheduler and a new render pipeline with some buffering that allows reducing the number of chunks that need to be read and processed more than once. Value of the --area parameter can be a block, a chunk or a region rectangle. The rectangle can be specified using two points (top-left and bottom-right corners of the rectangle), or using one point (top-left corner), and a size (width, height). Syntax: --area=b(x,z,width,height)--area=c(x,z,width,height)--area=r(x,z,width,height)--area=b((x1,z1),(x2,z2))--area=c((x1,z1),(x2,z2))--area=r((x1,z1),(x2,z2)) The bottom and right edges specified by the point (x2,z2) are exclusive, they are outside of the rectangle.