uNmINeD 0.15.6

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New uNmINeD development snapshot is available for download!

Changes:

  • Fixed extremely slow chunk loading for JE 1.18 snapshot worlds
  • Allocation and speed optimizations

uNmINeD GUI now can reach above 20.000 chunks/sec (~20 regions/sec) speed on a 12 core machine with an NVME SSD.

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uNmINeD 0.15.5 – Water

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Added water settings
  • Fixed some chunk section loader bugs
  • Fixed some slicer bugs

Screenshots:

Revealed water depth is set to 15 blocks to hide underwater structures:

Revealed water depth is set to 64 blocks to make underwater structures visible:

Added some blending to make water translucent:

Added some shading:

Shading without blending:

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uNmINeD 0.15.4

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Added checkboxes to block filter panel
  • (GUI) Added image format setting to web export
  • Fixed night mode glitches
  • Fixed dimension ID parser
  • Optimizations: less memory usage, more speed

Screenshot:

A Minecraft world without snow and flora in uNmINeD
Continue ReadinguNmINeD 0.15.4

uNmINeD 0.15.2 – Bedrock

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New uNmINeD development snapshot is available for download!

Changes:

  • Added support for Minecraft Bedrock Edition worlds (from version 1.4 to 1.18 and up)
  • Fixed tiles missing from web map
  • Migrated to .NET 6.0

Bedrock support is experimental and not yet complete.

Please close Minecraft before opening a Bedrock world. uNmINeD tends to crash when you open a Bedrock world and play it in Minecraft at the same time.

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uNmINeD 0.14.12

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New uNmINeD development snapshot is available for download!

Changes:

  • (GUI) Added spawn location and single player location markers
  • (GUI) Added shadow strength setting
  • Fixed crash in 1.18 paletted biome loader
  • Minor performance optimizations
  • File access method reverted from memory mapped files to standard FileStream to avoid possible collisions with other apps
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uNmINeD 0.14.9

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New uNmINeD development snapshot is available for download!

Changes:

  • Improved performance: reduced memory allocation stress, huge drop in GC wait time, +50% speed
  • (GUI) Shadow rendering* is available again
  • (CLI) Added --night parameter for night mode rendering
  • (CLI) Added --shadows parameter for rendering shadows
  • Fixed crashes in web map export

* Note that this is a simple heightmap based shadow algorithm that does not handle floating objects, bridges, overhangs, and other structures with holes. Accurate shadow calculation will come later.

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uNmINeD 0.14.8

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New uNmINeD development snapshot is available for download!

Changes:

  • Changed region file access method to use memory mapped files
  • (GUI) Added “Go to location” toolbar button
  • (GUI) Fixed startup crash on Linux
Continue ReadinguNmINeD 0.14.8