Bedrock status #2
This is the first render of a Bedrock world showing blocks. Something is off 😀
This is the first render of a Bedrock world showing blocks. Something is off 😀
This is the very first render of a Minecraft Bedrock world that shows a successful data extraction from LevelDB files (without the need for a LevelDB library). The darker areas show where the chunks are. The next thing will be to decode the chunk data and feed it into the rendering engine. I am very excited about what it will look like.
New uNmINeD development snapshot is available for download!
Changes:
New uNmINeD development snapshot is available for download!
Changes:
New uNmINeD development snapshot is available for download!
Changes:
New uNmINeD development snapshot is available for download!
Changes:
--night
parameter for night mode rendering--shadows
parameter for rendering shadows* Note that this is a simple heightmap based shadow algorithm that does not handle floating objects, bridges, overhangs, and other structures with holes. Accurate shadow calculation will come later.
New uNmINeD development snapshot is available for download!
Changes:
New uNmINeD development snapshot is available for download!
Changes:
New uNmINeD development snapshot is available for download!
Changes:
New uNmINeD development snapshot is available for download!
Changes: