uNmINeD 0.14.9

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New uNmINeD development snapshot is available for download!

Changes:

  • Improved performance: reduced memory allocation stress, huge drop in GC wait time, +50% speed
  • (GUI) Shadow rendering* is available again
  • (CLI) Added --night parameter for night mode rendering
  • (CLI) Added --shadows parameter for rendering shadows
  • Fixed crashes in web map export

* Note that this is a simple heightmap based shadow algorithm that does not handle floating objects, bridges, overhangs, and other structures with holes. Accurate shadow calculation will come later.

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uNmINeD 0.14.8

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New uNmINeD development snapshot is available for download!

Changes:

  • Changed region file access method to use memory mapped files
  • (GUI) Added “Go to location” toolbar button
  • (GUI) Fixed startup crash on Linux
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Roadmap update

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What to expect in the upcoming releases:

  • Tile caching instead of re-rendering map tiles every time (highest priority)
  • Load/save map settings
  • GUI improvements (slicer toolbar, selection tool)
  • Markers (spawn, players, villages, etc.)
  • Block highlighter/finder
  • Overlays (biomes, caves, chunk properties, statistics, etc.)
  • Biome based coloring
  • Rendering blocks using in-game textures
  • Shadows
  • Support for Bedrock Edition saves
  • Source code release of Minecraft world handling libraries

Requests are welcome.

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Bedrock

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I have purchased Minecraft for Windows 10 / Bedrock Edition too see what can I do 🙂 Huge mountains in beta 1.16.220.50 are awesome. Can’t wait to see them in uNmINeD.

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uNmINeD 0.14.4

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New uNmINeD development snapshot is available for download!

Changes:

  • Fixed wrong coordinates on web map
  • (GUI) Added NBT viewer for level.dat
  • (GUI) Added deb package for Debian based Linux distros
  • (GUI) Fixed stay on top switch
  • (GUI) Memory usage optimizations
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uNmINeD 0.14.3 – Zoom

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New uNmINeD development snapshot is available for download!

Changes:

  • Added blocks from latest Minecraft 1.17 snapshot 21w08b
  • Added zoom in levels for image export
  • Added zoom in levels for web export
  • Added mouse coordinates to web map
  • Increased max zoom out level
  • Fixed int32 overflows caused by very far regions
  • (CLI) Added zoom range options for web export (--zoomin, --zoomout)
  • (GUI) Reduced memory usage
  • (GUI) Fixed memory leaks
  • (GUI) Fixed crashes while changing zoom level
  • (GUI) Fixed empty browser when adding a single world folder

uNmINeD now ignores insanely far regions with block coordinates greater than ±67 million to avoid int32 overflows in calculations. This limitation is unlikely to cause any problems since in-game world border is at ±30 million.

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