[WIP] Caching
uNmINeD 0.15.7
New uNmINeD development snapshot is available for download!
Changes:
- Added support for BE Nether and End dimensions
- Speed optimizations (+20..50%)
- Fixed support for huge JE worlds (tested on a 290 GB world with more than 360 000 regions)
- (GUI) Fixed randomly missing tiles after scrolling and zooming
uNmINeD 0.15.6
New uNmINeD development snapshot is available for download!
Changes:
- Fixed extremely slow chunk loading for JE 1.18 snapshot worlds
- Allocation and speed optimizations
uNmINeD GUI now can reach above 20.000 chunks/sec (~20 regions/sec) speed on a 12 core machine with an NVME SSD.
uNmINeD 0.15.5 – Water
New uNmINeD development snapshot is available for download!
Changes:
- (GUI) Added water settings
- Fixed some chunk section loader bugs
- Fixed some slicer bugs
Screenshots:
Revealed water depth is set to 15 blocks to hide underwater structures:

Revealed water depth is set to 64 blocks to make underwater structures visible:

Added some blending to make water translucent:

Added some shading:

Shading without blending:

What’s next
uNmINeD 0.15.4
New uNmINeD development snapshot is available for download!
Changes:
- (GUI) Added checkboxes to block filter panel
- (GUI) Added image format setting to web export
- Fixed night mode glitches
- Fixed dimension ID parser
- Optimizations: less memory usage, more speed
Screenshot:

uNmINeD 0.15.3
New uNmINeD development snapshot is available for download!
Changes:
- Fixed world height bugs and black rendered blocks
- Fixed Bedrock chunk loader crashes
- Memory usage and speed optimizations
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